2024 TRI Rule Changes
V 24.0
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V 24.0
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Texas Robotics Invitational 2024 will use the FRC 2024 Cressendo rules except where noted below. Please send any questions to .
The STAGE ZONE and associated tape markings have been shrunk and are now bounded by the inside of the Truss Legs.
MELODY
At least 20 AMP & SPEAKER NOTES
ENSEMBLE
At least 10 STAGE points and at least 2 ONSTAGE ROBOTS
Tie
completing a MATCH with the same number of MATCH points as your opponent
Win
completing a MATCH with more MATCH points than your opponent
The Coopertition Point has been eliminated. Hitting the Co-op Button will do nothing.
Most situations will likely only require one or two people to talk with the Head Referee. Still, we aren't going to institute a rule that doesn’t allow other drive team members (including adult drive coaches) to provide information or listen to the conversations. Please be mindful that the Head Referee makes the final decision on calls but may be advised by other referees and the Event Director (who replaces HQ at off-season events). Also, please remember that G212 is a rule, and the Head referee may give YELLOW or RED CARDS for any interactions that are deemed to be egregious. We are all working for the inspiration of our students. Be polite, reasonable, and respectful; we will all have a great event.
Clothes and shoes are okay, and backpacks and items in your pockets or backpacks are okay if they don’t violate the other rules stated in G302.
Violation: MATCH will not start until the situation is remedied. If discovered or used inappropriately during a MATCH , YELLOW CARD .
A ROBOT may not use a COMPONENT outside its FRAME PERIMETER (except its BUMPERS) to initiate more than inconsequential contact with an opponent ROBOT inside the vertical projection of that opponent ROBOT’S FRAME PERIMETER.
Violation: FOUL
A ROBOT may not damage or functionally impair an opponent ROBOT in either of the following ways as a direct result of the contact:
A. deliberately, as perceived by a REFEREE.
B. regardless of intent, by initiating contact inside the vertical projection of an opponent ROBOT’S FRAME PERIMETER.
Violation: TECH FOUL and YELLOW CARD. If opponent ROBOT is unable to drive as a direct result of the contact, TECH FOUL, and RED CARD
A ROBOT may not contact (either directly or transitively through a GAME PIECE CONTROLLED by either ROBOT and regardless of who initiates contact) an opponent ROBOT whose BUMPERS are in contact with their PODIUM.
Violation: TECH FOUL
A ROBOT may not contact (either directly or transitively through GAME PIECE CONTROLLED by either ROBOT and regardless of who initiates contact) an opponent ROBOT if either of the following criteria are met:
A. the opponent ROBOT meets the criteria for ONSTAGE or
B. any part of either ROBOT’S BUMPERS are in the opponent’s STAGE ZONE during the last 20 seconds of the MATCH.
Violation: 2 TECH FOULS plus the opponent ALLIANCE is awarded the ENSEMBLE RP if a Qualification MATCH.
A ROBOT shall be operated solely by that team's DRIVERS and/or HUMAN PLAYERS.
Violation: TECH FOUL and Warning. Repeated/Extended: TECH FOUL and RED CARD.
+5 pounds weight allowance and no formal inspections.
If we have more than 32 teams, The standard championship subdivision-level alliance selection process, including the four robots per alliance rules outlined in the game manual, will be used. 1-8, 8-1, 1-8
If we have fewer than 32 teams. We will use the standard 3-team alliance format from district/regional events.
At the beginning of Alliance Selection, the Emcee will ask if any teams would like to withdraw from Alliance Selection. Any teams wishing not to play can withdraw at this time. After Alliance #8 has made its first pick, teams are no longer allowed to decline invitations, and all further picks will be automatically accepted.
Given that the technology allows it (the video system doesn’t go down, etc.), there will be a video review process.
Each Alliance is allowed one challenge/review in the playoffs. The alliance captain will be provided a video review coupon.
Video review coupons must be given to the head ref within 2 minutes after scores are posted for that match to be reviewed.
Only match-affecting calls and yellow/red cards can be reviewed.
The score or lack of score being reviewed must be significant enough to affect the match's outcome. The Head Referee can choose not to review any call they do not believe will change the match's outcome.
Video evidence must be indisputable to change a call. The point is to receive credit for a missed score, not to debate further a close call on which a referee already used their best judgment. The Head Referee's decision is final after a review.
Only the head referee will use the event-provided video during a video review. Referees will not review any other video footage, including camcorders, phones, or tablets not provided by the event.
At their discretion, the Head Referee may choose to review any ruling throughout the event. Please do not ask for a video review at any time other than giving the referee your alliance’s video review coupon during the playoffs. All other requests will not be granted.
We will institute a soft time cap during the event to allow teams to leave in a reasonable amount of time if there are match delays. At the discretion of the event organizers, if the Finals start after 6 p.m. Central Time, we will move to a “Best of 1” elimination format instead of the usual “Best 2 of 3” format.
Due to the lack of awards, all pre-scheduled breaks in Elims have been reduced to 8 minutes long. This is to speed up the process.
Due to the PODIUM not being part of the STAGE ZONE with the , keeping the rule in its original state would eliminate any PODIUM protection in the last 20 seconds of the match.